TBX: The joys of WRITING. 06/04/2011
Between school work and work work, I've been spending my spare time penning up a game design doc for TBX. In grand total, it came in at about 23 pages... perhaps a little lengthy, but this was mostly a "for me" project anyway, so I guess it doesn't matter very much. Still, it will make a decent game production portfolio piece (although probably not for display on this website). Speaking of which, still haven't gotten around to finishing my portfolio (this site), which is disconcerting but not quite unexpected given my workload at FIEA this semester. The work is there, but it's difficult to find the time to get some competent renders. In some ways I guess I am a prototypical artist, although procrastination really ins't all to blame in this case. Next on the docket for TBX: more character art, with particular focus on the expressions of the pilot, whom I've named "Sophie." CommentsLeave a Reply |

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